WoW Forever Hunter Talents
Every Hunter talent in the current snapshot — rank text, grid position, source status, and Classic comparison. Rank text coverage: 70 of 148 ranks; ranks without confirmed text are marked explicitly.
Preview data · generated · snap-ce4da8695e9d
Beast Mastery
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| Changed from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| New in Forever |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Moved from Classic |
| | Row 2 |
| Unchanged from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| New in Forever |
| | Row 5 |
| Unchanged from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| Changed from Classic |
| | Row 6 |
| Unchanged from Classic |
| | Row 7 |
| Unchanged from Classic |
Removed from Classic Beast Mastery
- Improved Eyes of the Beast (was row 2) — Increases the duration of your Eyes of the Beast by 30 sec.
- Thick Hide (was row 2) — Increases the Armor rating of your pets by 10%.
Marksmanship
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| Moved from Classic |
| | Row 1 |
| Unchanged from Classic |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| New in Forever |
| | Row 3 |
| New in Forever |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| New in Forever |
| | Row 4 |
| Changed from Classic |
| | Row 4 |
| Changed from Classic |
| | Row 5 |
| New in Forever |
| | Row 5 |
| Changed from Classic |
| | Row 5 |
| Unchanged from Classic |
| | Row 6 |
| Unchanged from Classic |
| | Row 7 |
| Changed from Classic |
Removed from Classic Marksmanship
- Improved Hunter's Mark (was row 2) — Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
- Improved Scorpid Sting (was row 5) — Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Survival
| Talent | Position | Ranks & source status | Classic comparison |
|---|---|---|---|
| | Row 1 |
| New in Forever |
| | Row 1 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 2 |
| Changed from Classic |
| | Row 3 |
| Unchanged from Classic |
| | Row 3 |
| Changed from Classic |
| | Row 3 |
| Unchanged from Classic |
| | Row 4 |
| New in Forever |
| | Row 4 |
| New in Forever |
| | Row 4 |
| Changed from Classic |
| | Row 5 |
| New in Forever |
| | Row 5 |
| New in Forever |
| | Row 5 |
| New in Forever |
| | Row 5 |
| New in Forever |
| | Row 6 |
| Changed from Classic |
| | Row 7 |
| New in Forever |
Removed from Classic Survival
- Monster Slaying (was row 1) — Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
- Humanoid Slaying (was row 1) — Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
- Trap Mastery (was row 4) — Decreases the chance enemies will resist trap effects by 5%.
- Improved Feign Death (was row 4) — Reduces the chance your Feign Death ability will be resisted by 2%.
- Killer Instinct (was row 5) — Increases your critical strike chance with all attacks by 1%.
- Wyvern Sting (was row 7) — A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
About this data
Source statuses are defined on the Sources page,
which also lists the dataset, license, and coverage for snapshot
snap-ce4da8695e9d. Change statistics for all nine
classes are on the Changes page.